Back to the grind
Wednesday, 16th February 2022 ◆ 10 years of French cadet losing time (6)When I went freelance last February, I had intended to spend more time on my own projects, and make more games. However, it didn't quite work out as planned, largely due to the fact I became restless and ended up picking up freelance work. I've long thought that for me "the more I do, the more I do", that is to say, whether or not I have a full-time job doesn't seem to influence the progress I make on my personal projects; or perhaps even that when I am doing lots of obligatory work, I end up doing more hobby work too.